Haven't you always wanted to take your precious music player out to sea? Amphibx provides a fully integrated, wearable watersports music solution. The Amphibx's unique shape and specialized materials have been designed to stay comfortably gripping your arm whether you're dropping in, cutting back or wiping out.
LatchTight™ Locking Closure
100% watertight seal up to 12ft/3.6m underwater
Enables full operation of touch and click wheel controls
Standard 3.5mm headphone plugs
Dual Flex Rings
Adjustable strap fits practically any arm size
Designed to float with a device inside
Fits medium iPods, MP3 Players, & Phones
Maximum Width 2.36in / 60mm
Maximum Height 3.93in / 100mm
Maximum Depth .70in / 18mm
***Surge™ Waterproof Headphones are sold separately
Supports the following music players:
nano (4th Gen), nano (3rd Gen), shuffle (2nd Gen), nano (2nd Gen), nano (1st Gen), shuffle (1st Gen), iPod Mini
ZEN V (1GB), ZEN Stone Plus w/ speaker (2GB and 4GB), ZEN Stone w/ speaker (2GB), ZEN Stone (1GB), ZEN Nano Plus (512MB and 1GB), ZEN X-Fi (8GB, 16GB and 32GB)
Kix (1GB and 2GB), Pilot (4GB and 8GB), Sport (2GB and 4GB)
Trax, Shine, Chocolate
Zune (4GB and 8GB)
A737, SYNC, Gleam, Alias, S5 (2GB and 4GB), T10 (4GB), K3 (2GB and 4GB), SCH-u550, A437, U3 512MB ( 1GB and 2GB)
Moto W755, Razr V3
Walkman (4GB and 8GB)
W5580i Walkman, Z750a
Go Gear (2GB and 4GB), Flash Audio (2GB)
Sansa e200 (2GB, 4GB and 8GB), Sansa C200 (1GB and 2GB), Sansa C250 (2GB), Sansa Fuze (2GB, 4GB and 8GB), Sansa Express (1GB and 2GB), Sansa Clip (1GB, 2GB and 4GB)
H2O Audio, now known as X-1 Audio, features a line of rugged casings for MP3 players, which allows for the use of expensive and delicate digital music players during water sports activities. Partnering directly with leading MP3 manufactures, H2O Audio has created a line of sturdy and practical casings, patented waterproof headphones, and underwater accessories. Established by athletes for athletes, H2O Audio is made up of a team of avid swimmers, surfers, wake-boarders, sky-boarders, and kayakers.
H2O Audio began in 2001 as a graduate project at San Diego State University that aimed to bring music to Scuba divers. It just didn’t seem fair that runners and other terrestrial athletes could train with the benefit of music, while swimmers, surfers, divers, and other aquatic athletes were bound to silence. The company's beginnings pre-dated the widespread popularity of the iPod® and other MP3 players, so the first dive case was designed to house a portable CD player.
After many prototypes and adjustments, the first production model case was made for the iRiver MP3 player in 2002. It came equipped with the power-amplified diving headphones similar to those that are integrated into the current, state-of-the-art "iDive Underwater Apple iPhone/iPod MP3 Housing." More recently, H2O Audio incorporated in-ear technology into the "Surge" and "Surge Sportwrap" headphones.
In 2005, the company designed the first waterproof cases for iPod. For the first time, swimmers and surfers could take their music into the water. As the iPod evolved so did H2O Audio, which led to the innovation of the "Interval Waterproof Headphone System," which fits both the 3rd and 4th generation iPod Shuffle™. In a constant effort to improve sound quality and comfort, H2O Audio also introduced the "iPod Shuffle Swimbelt" and the "Amphibx Armbands," which come in three sizes to accommodate many sizes of MP3 players.
H2O Audio product design and development is based on years of prototypes and close collaboration with top athletes like Olympic swimmer Natalie Coughlin and triathletes Greg and Laura Bennett, and surfer Laird Hamilton.
Today, H2O Audio's corporate headquarters are just feet from the ocean (in other words, testing grounds) in Pacific Beach, California. The company is committed to developing the best high-performance waterproof and sweat-proof sport headphones, armbands, and other accessories on the market. H2O Audio doesn't want to be limited to producing a cheap, featureless player simply because it's waterproof. The company strives instead to create something that functions well in any conditions, providing high-quality sound, easy control of the audio device, and access to music no matter the conditions.